Back
Table 14 — Link & pop · Duel puzzle

TSUNAGI

1-2 players solo ranking 90 s a game
Link one colour, set off a chain

How to play

  1. Picking a partner
    1

    On the first screen, pick one partner from five. Popping marbles in your partner's colour fills the meter for their special.

    Picking a partner
  2. Tracing the marbles
    2

    Trace three or more marbles of the same colour and they clear. When falling marbles line up five of a colour across or down, they pop on their own and set off a chain.

    Tracing the marbles
  3. A duel in progress
    3

    Solo, push your score as high as you can in 90 seconds and aim for the ranking. Against a friend, fill their board with duds to win, or have the higher score when the 90 seconds run out.

    A duel in progress
TSUNAGI at a glance
Players1 to 2
FormatOnline duel
On your own90-second score attack, on the ranking
Length90 seconds a game
PriceFree · no sign-up · no install
How to play

How a game goes

Seven columns, nine rows, five colours of marble packed tight, and every marble is a character. Trace marbles of the same colour and three or more clear — diagonals count. When the marbles above fall into place and line up five of a colour across or down, they pop on their own and set off a chain. You start by picking a partner from five; popping their colour fills the meter for their special. Solo, it is a 90-second score attack with a ranking. With a friend, it is an online duel where you send duds to each other's board.

TSUNAGI gameplay screen
Fig.  TSUNAGI · playroom-game.com/tsunagi/en
01

Pick a partner

On the first screen, choose one partner from five: Mochi, Pachi, Mebu, Dosshi and Nya. Each has a style of their own and a special. Then press Play solo or Play a friend.

02

Trace a colour to clear it

Drag across marbles of the same colour without lifting your finger. Let go once three or more are linked and they clear. Lines run across, down and diagonally. On a computer, drag with the mouse.

03

Let the falling marbles chain

When marbles clear, the ones above fall. If they land so that five of a colour touch across or down, they pop on their own. If more line up after that fall, they pop too. That is a chain.

04

Fill the meter, fire your special

Popping marbles in your partner's colour fills the special meter. Once it is full, one tap and the special hits right away.

05

Settled in 90 seconds

Solo, the points you score in 90 seconds are your record, and they can go on the ranking. In a duel, fill your opponent's board with duds to win. If the 90 seconds run out first, the higher score wins.

Playing solo

  • See how high you can push your score in 90 seconds. No duds come your way
  • Keep tracing without a break to build a combo, which raises your points up to 3x
  • From 15 seconds left, points are doubled
  • At the end you see how far you were from your best
  • The ranking has two tabs, All time and This week, showing the top 100. Each player appears once, with their best score

Playing a friend

  • Create a room and you get a four-letter code and an invite link
  • Whoever opens the link goes straight into the same room, with no name to type
  • Both players pick a partner and press Ready, and the match starts after 3, 2, 1
  • Clearing marbles sends duds to your opponent, rising from the bottom of their board
  • Fill their board with duds to win. When the 90 seconds are up, the higher score wins
  • If you both press Again, you carry on in the same room, with your running tally shown

Partners and specials

  • Mochi (pink), style: long lines. Repaint turns marbles on your board pink, making one long pink path
  • Pachi (orange), style: quick short lines. Star Smash blasts out the middle of your board
  • Mebu (yellow), style: chain builder. Sprout Up picks the 3 columns that set off the longest chain and clears the bottom 5 rows
  • Dosshi (green), style: defense. Stomp crushes the bottom 3 rows, duds and all, and cancels up to 20 incoming duds
  • Nya (purple), style: pranks. In a duel, Prank turns 5 marbles on your opponent's board into duds
Tips

Tips for winning

01Pop your partner's colour firstIt fills the special meter faster, so you get to use your special more often.
02Clear low to set up chainsThe lower you clear, the more marbles fall from above. When five of a colour land together, they pop on their own and the chain begins.
03Solo, keep your hands movingTracing without a break builds your combo up to 3x, and the last 15 seconds count double. Keep clearing until the clock stops.
04In a duel, watch the other boardYour opponent's board sits small in the top left, with how many rows you are from winning. When you are close, keep clearing and keep the duds coming.
FAQ

Common questions

How many people can play TSUNAGI?

One or two. On your own, it is a 90-second score attack. With two, you play a friend online.

Can I play on a phone, and is it free?

Yes. It runs in the browser on phones, tablets and computers. It is free, with no sign-up and nothing to install. On a computer you trace with the mouse.

What do I do when I play alone?

A 90-second score attack. No duds come your way, so it is all about pushing your score up. At the end you see the gap to your best, and entering a name puts you on the ranking, which shows the top 100 for all time and for this week.

How do I invite a friend?

Press Play a friend and create a room. You get a four-letter code and an invite link. Send the link and whoever opens it lands in the same room without typing a name. You can also tell them the code and have them join with it.

How do chains happen?

Clearing marbles makes the ones above fall. If the fallen marbles line up five of a colour across or down, they pop on their own, and if more line up after that, those pop too.

More tables

Tables you might like next

Previous: ZURASHI