Play

PLAYROOM: Send the code, and let's all play.

A free collection of online board games. Text your friends the four-letter code, and everyone plays right in the browser.

The tables

Nine of our tables are available in English. The rest are Japanese only, for now.

No.14 · link & clear

TSUNAGI

1-2 players · solo or online

Trace three or more marbles of one colour to clear them, and set off chains as the marbles fall. Play a 90-second score attack alone, or take on a friend online.

No.13 · sliding

ZURASHI

1-6 players · time race

Slide tiles one at a time until the centre 3×3 matches the pattern. Solo for a place on the leaderboard, or first to three wins online.

No.09 · speed

SEIZA

1-6 players · time race

Tap the numbers in the night sky in order, from 1. Thirty seconds, as many as you can.

No.12 · puzzle

MICHIAKE

1 player · puzzle

Slide the jammed cars and drive the red one out. 1000 levels, easy to extreme.

No.02 · race

WALL

2 players · vs computer or online

Send your opponent the long way round with blocks, and reach their side first. No luck involved.

No.07 · shoving

MANIN

1-8 players · real time

Stay on the rush-hour platform. Get pushed off the screen and you are out.

No.01 · territory

SOROE

2-4 players · vs computer or online · about 15 min

Build hands from coloured number cards and take three territories in a row.

No.05 · spot it

SOKKURI

1-6 players · solo or online

One penguin escaped. Find the exact match in a waddling crowd before anyone else.

No.06 · colour

PALETTE

2-8 players · co-op

One phrase from the describer, and everyone picks the same shade out of near-identical colours.

How it works

01Open a tablePick a game and create a room. You get a four-letter code.
02Send the codeAnyone who opens the link or types the code joins the same table.
03PlayIt runs in the browser on a phone, a tablet or a computer.

Find a game by type

All 9 tables at a glance

Every table on this page is free, runs in the browser, and needs no account. Pick by how many people you have and how long you want to play.

Scroll sideways to see the whole table

PLAYROOM — the 9 tables available in English
No.TablePlayersFormatOn your ownLengthPages
01 SOROEColour and number, fought over territory 2 to 4 Head to head Play the computer Quick about 10 min / Full about 15 min PlayHow to play
02 WALLA race with blocking pieces 2 only Head to head Play the computer A few minutes PlayHow to play
05 SOKKURISpot the escaped penguin 1 to 6 Time race Solo, against the daily record A few minutes PlayHow to play
06 PALETTEMatch the colour with one phrase 2 to 8 Co-op Not available About 10 minutes PlayHow to play
07 MANINThe morning platform is a battlefield 1 to 8 Real time Today's Rush, against the daily record 3 rounds PlayHow to play
09 SEIZAConnect the stars, 1 to 25 1 to 6 Time race Solo, on the leaderboard 30 seconds PlayHow to play
12 MICHIAKEClear the way 1 Puzzle The whole game A few minutes a level PlayHow to play
13 ZURASHISlide the tiles, match the centre 1 to 6 Time race Solo, on the leaderboard 20-60 seconds a puzzle · first to three, 3-5 minutes PlayHow to play
14 TSUNAGILink one colour, set off a chain 1 to 2 Online duel 90-second score attack, on the ranking 90 seconds a game PlayHow to play

Questions people ask

Q1Is PLAYROOM free?

Yes. Every table on this page is free to play, with no account and no app. You open the page and play, and there is nothing to buy inside these games. On the Japanese site, four games (the party games USOTSUKI and BANZUKE, the team quiz MARUTSUKE 2, and the two-player hidden-piece game DOCCHI) are for PLAYROOM members: the person who opens the room needs a PLAYROOM membership (500 yen a month including tax, not per room or per game: one membership covers all four), and everyone who joins needs no account and pays nothing.

Q2How many people can play?

One to eight, depending on the table. PALETTE and MANIN go up to eight. WALL is for two, SOROE for two to four, and TSUNAGI works for one or two. SOROE and WALL let you play the computer on your own; SOKKURI, MANIN, SEIZA and ZURASHI have a solo time attack instead, TSUNAGI has a 90-second score attack, and MICHIAKE is a puzzle for one.

Q3Is there a two player game for just the two of us?

Three of them. SOROE is a card-and-territory fight where reading your opponent counts for more than the luck of the draw (two to four players). WALL is a race where you wall your rival into detours. TSUNAGI is a puzzle you play online against a friend: trace three or more marbles of one colour to clear them, and every clear sends duds to the other board. All three run in the browser, with nothing to download.

Q4I want a browser game for a big group.

PALETTE (2-8, co-op colour guessing) and MANIN (1-8, real-time shoving) are the ones built for a crowd. Everyone opens the same link on their own phone, so you do not need to pass one device around.

Q5How do I play with friends who are far away?

Create a room, and you get a four-letter code plus a link. Send either one in your group chat. Whoever opens it lands at the same table. It works the same whether you are in the same room or on different continents.

Q6Does it work on a phone?

Yes. Phones, tablets and computers can all sit at the same table at once. Nothing to install — it is a web page.

Q7I have never played a board game. Is that a problem?

No. Each table explains itself on the first screen, and a round takes a few minutes. SEIZA (tap the numbers in order, 1 upwards) and SOKKURI (find the matching penguin) have almost nothing to learn.

Q8Are these online versions of board games I can buy?

No. Every game here was designed from scratch for a browser and a phone. They are not ports of published board games.

Q9How long does one game take?

SEIZA is 30 seconds, SOKKURI and MANIN a few minutes, PALETTE about ten, SOROE about fifteen. MICHIAKE is one level at a time, one to three minutes each. ZURASHI is 20 to 60 seconds a puzzle. TSUNAGI is 90 seconds a game.

Q10Can we use it alongside Zoom or Discord?

Yes, and it works well that way. PLAYROOM has no voice chat of its own, so people usually keep a call open and play at the same time.