
TSUNAGI
Trace three or more marbles of one colour to clear them, and set off chains as the marbles fall. Play a 90-second score attack alone, or take on a friend online.
A free collection of online board games. Text your friends the four-letter code, and everyone plays right in the browser.
Nine of our tables are available in English. The rest are Japanese only, for now.

Trace three or more marbles of one colour to clear them, and set off chains as the marbles fall. Play a 90-second score attack alone, or take on a friend online.

Slide tiles one at a time until the centre 3×3 matches the pattern. Solo for a place on the leaderboard, or first to three wins online.

Tap the numbers in the night sky in order, from 1. Thirty seconds, as many as you can.

Slide the jammed cars and drive the red one out. 1000 levels, easy to extreme.

Send your opponent the long way round with blocks, and reach their side first. No luck involved.

Stay on the rush-hour platform. Get pushed off the screen and you are out.

Build hands from coloured number cards and take three territories in a row.

One penguin escaped. Find the exact match in a waddling crowd before anyone else.

One phrase from the describer, and everyone picks the same shade out of near-identical colours.
Every table on this page is free, runs in the browser, and needs no account. Pick by how many people you have and how long you want to play.
Scroll sideways to see the whole table
| No. | Table | Players | Format | On your own | Length | Pages |
|---|---|---|---|---|---|---|
| 01 | SOROEColour and number, fought over territory | 2 to 4 | Head to head | Play the computer | Quick about 10 min / Full about 15 min | PlayHow to play |
| 02 | WALLA race with blocking pieces | 2 only | Head to head | Play the computer | A few minutes | PlayHow to play |
| 05 | SOKKURISpot the escaped penguin | 1 to 6 | Time race | Solo, against the daily record | A few minutes | PlayHow to play |
| 06 | PALETTEMatch the colour with one phrase | 2 to 8 | Co-op | Not available | About 10 minutes | PlayHow to play |
| 07 | MANINThe morning platform is a battlefield | 1 to 8 | Real time | Today's Rush, against the daily record | 3 rounds | PlayHow to play |
| 09 | SEIZAConnect the stars, 1 to 25 | 1 to 6 | Time race | Solo, on the leaderboard | 30 seconds | PlayHow to play |
| 12 | MICHIAKEClear the way | 1 | Puzzle | The whole game | A few minutes a level | PlayHow to play |
| 13 | ZURASHISlide the tiles, match the centre | 1 to 6 | Time race | Solo, on the leaderboard | 20-60 seconds a puzzle · first to three, 3-5 minutes | PlayHow to play |
| 14 | TSUNAGILink one colour, set off a chain | 1 to 2 | Online duel | 90-second score attack, on the ranking | 90 seconds a game | PlayHow to play |
Yes. Every table on this page is free to play, with no account and no app. You open the page and play, and there is nothing to buy inside these games. On the Japanese site, four games (the party games USOTSUKI and BANZUKE, the team quiz MARUTSUKE 2, and the two-player hidden-piece game DOCCHI) are for PLAYROOM members: the person who opens the room needs a PLAYROOM membership (500 yen a month including tax, not per room or per game: one membership covers all four), and everyone who joins needs no account and pays nothing.
One to eight, depending on the table. PALETTE and MANIN go up to eight. WALL is for two, SOROE for two to four, and TSUNAGI works for one or two. SOROE and WALL let you play the computer on your own; SOKKURI, MANIN, SEIZA and ZURASHI have a solo time attack instead, TSUNAGI has a 90-second score attack, and MICHIAKE is a puzzle for one.
Three of them. SOROE is a card-and-territory fight where reading your opponent counts for more than the luck of the draw (two to four players). WALL is a race where you wall your rival into detours. TSUNAGI is a puzzle you play online against a friend: trace three or more marbles of one colour to clear them, and every clear sends duds to the other board. All three run in the browser, with nothing to download.
PALETTE (2-8, co-op colour guessing) and MANIN (1-8, real-time shoving) are the ones built for a crowd. Everyone opens the same link on their own phone, so you do not need to pass one device around.
Create a room, and you get a four-letter code plus a link. Send either one in your group chat. Whoever opens it lands at the same table. It works the same whether you are in the same room or on different continents.
Yes. Phones, tablets and computers can all sit at the same table at once. Nothing to install — it is a web page.
No. Each table explains itself on the first screen, and a round takes a few minutes. SEIZA (tap the numbers in order, 1 upwards) and SOKKURI (find the matching penguin) have almost nothing to learn.
No. Every game here was designed from scratch for a browser and a phone. They are not ports of published board games.
SEIZA is 30 seconds, SOKKURI and MANIN a few minutes, PALETTE about ten, SOROE about fifteen. MICHIAKE is one level at a time, one to three minutes each. ZURASHI is 20 to 60 seconds a puzzle. TSUNAGI is 90 seconds a game.
Yes, and it works well that way. PLAYROOM has no voice chat of its own, so people usually keep a call open and play at the same time.